#100857: "5 Suggestions to speed up turn based games"
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Detayli tanim
-
• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Hangi browseri kullaniyorsun?
Mozilla v5
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Hangi browseri kullaniyorsun?
Mozilla v5
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Hangi oyun aksiyonu yapmak istedin?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
-
• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen görüntü sorununu açıklayın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Hangi browseri kullaniyorsun?
Mozilla v5
Rapor geçmişi
Only for 2 players it takes days, as you have no option for ending your 2nd part of your turn preemptively
I have made some suggestions above for improving turn based games. In some player turns, this could be done by one single planned action.
If any of these is not planned you are still going to be awaken so there is basically no point in removing the other part in that case.
I am much more in favour of being able to hide the other progress so that you are awaken to select your cards then immediately reveal what other did and do your whole turn.
But that is very difficult to implement.
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
