#103685: "Expansion A: Change color indicator to square tile AND improve tooltip"
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Detayli tanim
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• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Google Chrome v118
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• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Hangi oyun aksiyonu yapmak istedin?
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
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• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Lütfen görüntü sorununu açıklayın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Google Chrome v118
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
In our game, we all thought that the colour to avoid was green, since the "label" with 7+ on it is green. It is an unfortunate graphical design choice to begin with that the text and symbols on the game board are green, just like one of the 3 tile colours. I understand that we cannot change that.
But it should be possible to change the shape of the colour indicator for Expansion A from a hexagon to a square tile. It will be a lot easier to recognise it as the colour to avoid when it's the same shape as a tile in the game. In our game, the red hexagon was simply taken to be a background feature, and ignored by all players.
Also, when hovering with the mouse pointer, the tooltip was "...least tokens of this type..." not "...least RED tokens...". I understand that it would be more complicated (for coding and translation) to make different tooltips for different options, but there are only 3 colours and 5 animals, so it's not incredibly difficult. • Hangi browseri kullaniyorsun?
Google Chrome v118
Rapor geçmişi
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
