#103875: "2-round game with switching sides?"
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Detayli tanim
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• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Hangi oyun aksiyonu yapmak istedin?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
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• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen görüntü sorununu açıklayın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Hangi browseri kullaniyorsun?
Google Chrome v119
Rapor geçmişi
I think this is a good suggestion.
For now I think I only played 2 games with that kind of 2 round mode :
-Memoir'44 : the game rules state which players get a given number of points in each round, so we understand who is the winner
-Luck Numbers : (not the same kind of solvable game though) again the game rules state which player is the winner in 'tournament' mode
So we need to find a good way to find the winner in this game, do you think the lesser number of moves is enough ?
For example today I see those 2 tables with the same players :
- boardgamearena.com/table?table=439270363 megumaru wins in 17 moves
- boardgamearena.com/table?table=439275913 Askeladdd wins in 7 moves
=> Askeladdd should be declared winner of this 2 round game ?
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
