#104637: "Reopening game screen - tiles are scrolled out of view and easily missed."
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| # | Status | Votes | Game | Type | Title | Last update |
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Detayli tanim
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• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Google Chrome v119
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• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Hangi oyun aksiyonu yapmak istedin?
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
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• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen görüntü sorununu açıklayın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). • Hangi browseri kullaniyorsun?
Google Chrome v119
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
When returning to a turn-based game, the filled in player area isn't centered in the play area (probably centered by the head tile I suspect), so some tiles are scrolled off to the top (in the example below), while there is whitespace below the tiles that could be used if the whole display of tiles were centered to try and show as many tiles as possible.
Example - Move #76 in this game (as well as some earlier moves and probably later moves). Bottom player (if replaying as lefalaf). • Hangi browseri kullaniyorsun?
Google Chrome v119
Rapor geçmişi
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
