#132931: "Daybreak: Ability to re-order cards in your hand."
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| # | Status | Votes | Game | Type | Title | Last update |
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Detayli tanim
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• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Google Chrome v126
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• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Hangi oyun aksiyonu yapmak istedin?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
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• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Lütfen görüntü sorununu açıklayın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hangi browseri kullaniyorsun?
Google Chrome v126
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hangi browseri kullaniyorsun?
Google Chrome v126
Rapor geçmişi
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- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
