#137731: "Symbols (triangle, star, etc.) from the same stacks should be identical, rather than by color"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detayli tanim
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• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Hangi oyun aksiyonu yapmak istedin?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
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• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v128
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• Lütfen görüntü sorununu açıklayın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Hangi browseri kullaniyorsun?
Google Chrome v128
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Hangi browseri kullaniyorsun?
Google Chrome v128
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Hangi browseri kullaniyorsun?
Google Chrome v128
Rapor geçmişi
You do not create stacks based on the little icons, you create the stacks using the color on the back of the tokens. The little icon is just there to help with colorblindness and has no other usage.
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
