#29010: "Allow turn-based tournament to use "+X hours per turn" game speeds"
Bu rapor neyle alakali?
Ne oldu? Lütfen aşağıdan seçin
Ne oldu? Lütfen aşağıdan seçin
Lütfen aynı konuda bir rapor olup olmadığını kontrol edin
Eğer evet ise, lütfen bu rapor için oy verin. En çok oy alan raporlar ÖNCELİKLİ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detayli tanim
-
• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? • Hangi browseri kullaniyorsun?
Mozilla v5
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? • Hangi browseri kullaniyorsun?
Mozilla v5
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Hangi oyun aksiyonu yapmak istedin?
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
-
• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen görüntü sorununu açıklayın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? • Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? -
• Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
• Hangi browseri kullaniyorsun?
Mozilla v5
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
Turn-based tournaments almost always use "no playing hours" option, because this allows anyone in the world to attend. But when playing a game against someone in a timezone close or identical to yours, whoever plays the last move every day has a large advantage because its opponent's time runs all night. And it's likely to happen to the same player every evening, which makes the advantage even larger.
Exemple : someone from London plays against someone from Moscow. The player from London plays until 11pm every day. That's 2am in Moscown, so unless he/she stays awake until 2am, the player from Moscow will lose several hours ot thinking time every day only because of timezones.
This suggestion could solve this. I think it would work for turn-based tournaments because :
- Most turn-based players can play a turn once in a while almost any time of the year, so not knowing the maximum duration of the tournament before registering is not as much of a problem as it would be for a real-time tournament.
- It would allow the use of time jokers, for those few moments in the year you can't play regularly
It would make it possible for a game to never end, though, just like single games can (if one player stops playing and the other does not kick him). Maybe simply add a mechanism to automatically end the game if one players goes too far in the negative ? • Hangi browseri kullaniyorsun?
Mozilla v5
Rapor geçmişi
If players could be matched by time zone initially, I think that would go a long way towards fair tournament play.
It's not a good representation of my attention to the game, even if I am playing well. I didn't understand this about tournament play and will be unlikely to join tournaments in the future. It's too bad this hasn't been fixed yet.
Someone who runs out of time should still get kicked from the game.
Let's take an example. You play 2 turns per day on average, and you enter a game that lasts about 20 moves per player :
Scenario A : you enter a simple game at 2 turns / day. You're fine, you know you'll never run our of time. How fast your opponent plays doesn't matter.
Scenario B : you enter a 7 days per player tournament game. Here the outcome varies A LOT depending on how fast your opponent plays :
- If your opponent is very active, their time will almost never tick. After slightly more than 7 days, you run out of time while having played only about 14 moves out of 20
- If your opponent is as active as you, or even a bit less, the game may last 10 days, or a bit more, but none of the player will run out of time.
This way of counting time was designed and is fine for real time, because as soon as your opponent plays, your thinking time starts. In turn based, what starts when your opponent plays is, most of the time, not thinking time but idle time for you. This system does not reward players who think fast, it rewards player willing to stop what they're doing in real life and connect to play more often.
Is this the kind of behaviour BGA wants to encourage from their players ?
IE. If game length set to 15 days - it would still end at 15 days, but within that each player would get +time each time they take a turn to ensure that they don't go into the red on time as long as they're still playing - instead of the current system where the time just ticks-down and no new time ever gets added.
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- Bu hatanın bir ekran görüntüsüne sahipseniz (iyi uygulama), onu yüklemek ve bağlantıyı buraya kopyalamak / yapıştırmak için Imgur.com kullanabilirsiniz.
