#30381: "Suggestion for English translation: change "critical attack" action to "dual attack""
Bu rapor neyle alakali?
Ne oldu? Lütfen aşağıdan seçin
Ne oldu? Lütfen aşağıdan seçin
Lütfen aynı konuda bir rapor olup olmadığını kontrol edin
Eğer evet ise, lütfen bu rapor için oy verin. En çok oy alan raporlar ÖNCELİKLİ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detayli tanim
-
• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
• Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (varsa), seçtiğiniz bir görsel barındırma hizmetini (örneğin snipboard.io) kullanarak yükleyebilir ve bağlantıyı buraya kopyalayıp yapıştırabilirsiniz. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
• Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Hangi oyun aksiyonu yapmak istedin?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
-
• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Lütfen görüntü sorununu açıklayın. Bu hatanın bir ekran görüntüsüne sahipseniz (varsa), seçtiğiniz bir görsel barındırma hizmetini (örneğin snipboard.io) kullanarak yükleyebilir ve bağlantıyı buraya kopyalayıp yapıştırabilirsiniz.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. Bu hatanın bir ekran görüntüsüne sahipseniz (varsa), seçtiğiniz bir görsel barındırma hizmetini (örneğin snipboard.io) kullanarak yükleyebilir ve bağlantıyı buraya kopyalayıp yapıştırabilirsiniz. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Hangi browseri kullaniyorsun?
Google Chrome v87
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Hangi browseri kullaniyorsun?
Google Chrome v87
Rapor geçmişi
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- Bu hatanın bir ekran görüntüsüne sahipseniz (varsa), seçtiğiniz bir görsel barındırma hizmetini (örneğin snipboard.io) kullanarak yükleyebilir ve bağlantıyı buraya kopyalayıp yapıştırabilirsiniz.
