#68867: "Not alllowed to choose the path I want when advancing multiple spaces at once"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detayli tanim
-
• Eğer varsa, lütfen ekranda gördüğünüz hata mesajını kopyalayın/yapıştırın.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Lütfen ne yapmak istediğini, ne yaptığını ve ne olduğunu açıkla.
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Engellendiğinizde ekranda ne belirdi (Boş ekran? Oyun arayüzünün bir parçası mı? Hata mesajı?)
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Kuralların hangi kısmına BGA adaptasyonu tarafından saygı gösterilmedi
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Kural ihlali oyun tekrarında görünür mü? Eğer evet ise, hangi hareket numarası?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Hangi oyun aksiyonu yapmak istedin?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Bu oyun eylemini tetiklemek için ne yapmaya çalışıyorsun?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
-
• Bunu yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
• Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Oyunun hangi aşamasında sorun oluştu (mevcut oyun talimatı neydi)?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Oyunda bu hamleyi yapmaya çalıştığınızda ne oldu (hata mesajı, oyun durum çubuğu mesajı, ...)?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Lütfen görüntü sorununu açıklayın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Lütfen görüntülenen metni kendi diliniz yerine İngilizce olarak kopyalayın/yapıştırın. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Bu metin çeviri sisteminde mevcut mu? Evet ise 24 saatten fazla bir süredir tercüme edildi mi?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Hangi browseri kullaniyorsun?
Google Chrome v102
-
• Lütfen önerinizi tam ve net olarak açıklayın, böylece ne demek istediğinizi mümkün olduğunca kolay anlayabiliriz.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Hangi browseri kullaniyorsun?
Google Chrome v102
Rapor geçmişi
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Bu rapora ekleme yap
- Başka bir masa ID / hareket ID
- F5 sorunu çözdü mü?
- Bu sorun cok mu oluyor ? Her zaman mi ? Tesadüfen mi ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
